The Show and Tell model is a image-to-text model for Tensorflow, developed by Google DeepMind, that takes an input and learns how to describe the content of images. This experimental iOS app uses this feature to generate a series of captions and create a story.
A mixed reality application for the Microsoft Hololens that allows to overlay meta information over books and to explore relationships between different fields, concepts and subjects. This project was part of the 2017 Microsoft Design Expo, the original challenge was: Intentional Design for Positive Cultural Impact in Mixed Reality
A data visualization of all registered imports and export of Chile in 2014 using data from the Chilean Customs Office. This project was exhibited at the III Regional OpenData Conference in Latin America and the Caribbean at Santiago, Chile.
The U.S. federal government is the largest single purchaser in the global economy, with annual procurement spending that totals between US $450 and $500 billion. Many of the products it procures are produced using global supply chains, by laborers in foreign countries. This is a data driven storytelling about the U.S. Government Purchases and Forced Labor Abroad. Built for the Stern Center for Business and Human Rights
A physical interface and installation that allows users to control and manipulate a projection with physical objects. Using physical wireless objects, birds are generated and animated in realtime. Each bird is created based on a image sent via text message.
Why do people flee from a city? How does a city look when people need to leave to survive? This map shows a satellite map of Manhattan and overlays it with satellite images from different cities in Syria destroyed by war. This project aims to explore how we perceive spatial information and maps based on our previous knowledge of a place. Trying to better understand what does it mean to leave your home and seek refugee in another place.
Granjeros [spanish for farmers] is a board game that aims to provide a new economic reality by promoting an alternative game that brings forth a new set of values that, thought it recognises competition as a driving force behind growth and development, it balances it with cooperation, sustainability and accountability.
Interactive installation using a typewritter to generate short video feedback. This project won the third place at the II version of the Matilde Perez Art and Technology Contest (Concurso de Arte y Tecnología Matilde Pérez) and it was exhibited at the Telefonica Foundation on July 2012 in Santiago, Chile.
A small machine to visualize moire patterns. Each pattern is first generated in a Processing app and then added to the analog canvas, no screen used. Speed, position and direction can be controlled with the interface.